home *** CD-ROM | disk | FTP | other *** search
- property meS, memName
-
- on new me
- return me
- end
-
- on beginSprite me
- meS = me.spriteNum
- memName = member(the memberNum of sprite meS).name
- end
-
- on exitFrame me
- if (sprite(2).visible = 0) or (rollOver(2) = 0) then
- if the mouseMember = the member of sprite me.spriteNum then
- set the memberNum of sprite meS to the number of member (memName && "roll")
- else
- set the memberNum of sprite meS to the number of member memName
- end if
- end if
- end
-